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\centerline{{\bf \Huge Computer Graphics}}
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\centerline{Lecturer: Dr. Hagit Hel-Or}
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This course is an introductory course in Computer Graphics.
Previous knowledge assumed: First year mathematics (Calculus A, Algebra A).
The course will follow the topics listed below, as time allows:
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            Introduction 
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            Basic Geometry 
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            Input/Output Devices 
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            Transformations 
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            Scan Conversion 
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            Polygon Fill 
\item
            Clipping 
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            Hidden Surface Removal 
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            Geometric Modeling 
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            Illumination Models 
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            Color Theory (part2) (part3) (part4) (part5) 
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            Ray Tracing 
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            Aliasing 
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            Shadows Generation 
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            Texture 
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            Images 
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{\bf \large Literature: }

\begin{itemize}
\item
      Computer Graphics - Principles and Practice (Second Edition). 
      J.D.Foley, A.Van-Dam, S.K.Feiner and J.F.Hughes. Addison-Wesley, 1990. 
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      Advanced Animation and Rendering Techniques. 
      A.Watt and M.Watt. Addison-Wesley, 1992. 
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      OpenGL Programming Guide.
      J. Neider, T. Davis and W. Mason. Addison-Wesley, 1994. 
\end{itemize}
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