Project 6: Detection of multiple light sources from a single image of object with known geometry

 

      

 

Description

·        Implement V2R algorithm on a sphere of known radius (no opposite lights).

·        V2R algorithm is described in "Multiple Light Source Detection," Christos-Savvas Bouganis, Mike Brookes.

·        Extend V2R algorithm to textured spherical objects of known radius.

·        Test it on  real objects with 2 and 3 light sources.

 Results

  The recovered sources should be compared to true sources.

Data sets

Take several images of textured  matte ball under different configurations of two and three light sources. No opposite lights, no directly frontal light and no lights behind the object . Construct 3D normals of the ball and register the model with the images. Albedo of the ball can be acquired by taking a picture of the ball under bright day light or with flash. Note that albedo image should be precisely aligned with the test images. This can be achieved by taking all the images without moving the camera and the object.

Useful Links

Class lecture on illumination

Book chapter on reflection

Some extra slides on reflection

 

Status

Claimed by Boaz and Yosef